Archaeology and Teaching

Archaeology to Delight
and Instruct

Active learning in the University Classroom

edited by Heather Burke & Claire Smith
What is the book about? (external link Left Coast Press inc.)

Table of Contents

Chapter 1 Lectures As Usual? Teaching Archaeology For Fun,
by Claire Smith and Heather Burke

Part I Role Play

Chapter 2 Seven Degrees Of Archaeology, Or Diverse Ways Of Interpreting The Past,
by Heather Burke and Claire Smith

Chapter 3 The Great Debate: Archaeology, Repatriation And Nationalism, by Morag Kersel

Part II Games

Chapter 4 Grasp, Or Happy Families, The Archaeological Way, by Gail Higginbottom

Chapter 5 The Skin Game: Teaching To Redress Stereotypes Of Indigenous People, by Claire Smith and
Heather Burke

Chapter 6 The Big Dig: Theoretically Speaking, by Gail Higginbottom

Part III Simulations

Chapter 7 The Game Of Context: Teaching The History Of Archaeology Without Foregone Conclusions,
by John Carman

Chapter 8 The Simulated Excavation: An Alternative To Archaeological Site Destruction, by Bradley F.
Bowman and Glenna Dean

Chapter 9 Digging Your Own Grave: Generic Skills From An Archaeological Simulation, by Clive Orton

Part IV Hands-On Activities

Chapter 10 Playing With Ochre: Some Problems Associated With The Analysis Of Indigenous Rock Markings,
by Michael Diplock and Abigail Stein

Chapter 11 Perspectives From A Pot: Itroducing Archaeological Theory Through Visual Interpretation,
by Melinda Leach

Chapter 12 Culture Of Litterbugs, by M. Jay Stottman, Sarah E. Miller and A. Gwynn Henderson

Chapter 13 Toilets As Tools Of Teaching, by H. Martin Wobst

Chapter 14 Simple Ideas To Teach Big Concepts: ‘Excavating’ And Analysing The Professor’s Desk Drawer
And Wastebasket,
by Larry J. Zimmerman

Part V Creative Construction And Performance

Chapter 15 The Draw-An-Archaeologist Test: Eliciting Student’s Ideas About Archaeology,
by Susan D. Renoe

Chapter 16 Using The Fictional Tale As A Learning Tool, by Caryn M. Berg

Chapter 17 Telling Stories About The Past: Archaeology And Museum Interpretation, by Jane Lydon

Chapter 18 Scenarios For Archaeologists: A Teaching Tool, by Mitch Allen

Part VI Critical Reflection

Chapter 19 The Scrapbook Exercise: Teaching Archaeology Of Death As Critical Thinking,
by Patricia
Rubertone

Chapter 20 Brain Candy, by K. Anne Pyburn
© 2009 International Institute
of Anthropology






© 2009 Lolita Nikolova, PhD
Created: 10-16-09.
External links to websites on the topic:

Kilbride, W. & Reynier, M. (Eds.). (2002). Keeping the Learning in Computer-Based Learning. Internet Archaeology Issue 12.
http://intarch.ac.uk/journal/issue12/